LOKE UEI TAN

Product and Technology Leader
Developer products · Cloud · AI · XR
I turn complex technology into useful products and stay close enough to the work to help build them.

I have spent more than 20 years leading developer, cloud, AI, and XR products at Magic Leap, Skytap, Concur, Avalara, and Microsoft. I work with customers, set product direction, and stay close to design and engineering through launch.

80%fewer developer support cases
3xdeveloper velocity improvement
300%partner certification acceleration
1,000susers of founder-built tooling

Experience

Magic Leap logo
Magic Leap
May 2022 - Present
Principal Product Manager - XR SDKs & Developer Platforms
Leads platform strategy and ecosystem execution for enterprise spatial computing.
  • Own product strategy, roadmap, and execution across OpenXR, Unity, Unreal Engine, Magic Leap Hub, emulator tooling, and SDK releases.
  • Partner with engineering and enterprise stakeholders to improve onboarding, reduce integration friction, and translate customer blockers into platform priorities.
  • Collaborate with Google on Android XR initiatives including XR Emulator, SceneCore SDKs, and Android Studio JXR AI Skills.
Skytap logo
Skytap
Jun 2018 - Apr 2022
Director, Product Management
Commercialized complex enterprise cloud infrastructure with partner-led GTM motions.
  • Led a product management organization bringing IBM Power workloads - AIX, IBM i, and Linux - to public cloud infrastructure.
  • Delivered industry-first capabilities enabling IBM i workloads in Azure and IBM Cloud.
  • Defined licensing, pricing, packaging, and partner motions supporting enterprise modernization adoption.
SAP Concur logo
Concur
May 2016 - May 2018
Principal Product Manager - Core Platform Services
Aligned enterprise stakeholders around a scalable, secure platform modernization roadmap.
  • Owned roadmap for authentication, identity/profile, application management, and developer experience services.
  • Partnered with engineering teams of 16+ contributors, managed direct reports, and aligned leaders around long-term platform investments.
AncientSky Games logo
AncientSky Games
Dec 2016 - Present
Founder & XR Product Developer
Builds and commercializes creator tools and immersive products from concept through launch.
  • Designed and shipped Practisim VR on Steam Early Access, owning vision, UX, architecture, release management, and customer feedback.
  • Built an Unreal Engine stage-design platform used by thousands of users and XR experiences for HTC Vive and Oculus/Meta.

EXPERIENCE

Product direction · Platform delivery · Customer adoption
Avalara logo
Avalara
Dec 2012 - Apr 2016
Senior Manager, Developer Relations
Built the developer ecosystem, support organization, and API enablement motion from the ground up.
  • Established Developer Relations and Developer Support, creating the operating model, team, content strategy, and partner engagement approach.
  • Launched developer.avalara.com, reducing support cases by 80% and improving developer velocity by 3x.
  • Accelerated partner certification throughput by 300% while managing a high-performing team and scaling repeatable enablement.
Microsoft
2005 - 2012
Senior Technical Product Manager - Robotics & Mobile Platforms
Led product launches and developer ecosystem programs across robotics and mobile platforms.
  • Managed launch strategy for Microsoft Robotics Developer Studio 4 through multiple beta releases.
  • Led ecosystem initiatives for Windows Phone and mobile developer programs, connecting product teams with partners and developer communities.
  • Directed engagement strategy across major developer conferences and partner programs.
Microsoft Malaysia
2002 - 2005
Developer Evangelism Lead
Built regional platform communities and influenced enterprise, academic, partner, and government adoption.
  • Led developer and platform evangelism across enterprise, academic, and partner ecosystems in Malaysia.
  • Built regional developer communities, managed cross-functional outreach teams, and served as a technology advisor to enterprise and government organizations.

How I lead products

I start with the customer workflow and the technical constraints, then make the tradeoffs clear enough for a team to act on.

I have led platform and developer products across AI tooling, Android XR, OpenXR, cloud infrastructure, APIs, mobile, robotics, Unity, and Unreal Engine.

Core strengths

Product Strategy · Roadmap Leadership · Customer Discovery · Platform Products · Developer Experience · Product Analytics · Ecosystem Growth · Enterprise Cloud · AI / XR · Cross-functional Leadership