- Own product strategy, roadmap, and execution across OpenXR, Unity, Unreal Engine, Magic Leap Hub, emulator tooling, and SDK releases.
- Partner with engineering and enterprise stakeholders to improve onboarding, reduce integration friction, and translate customer blockers into platform priorities.
- Collaborate with Google on Android XR initiatives including XR Emulator, SceneCore SDKs, and Android Studio JXR AI Skills.
LOKE UEI TAN
Product and technology leader with 20+ years building platform products, developer ecosystems, cloud services, and emerging-technology experiences. Combines customer insight, technical depth, and cross-functional leadership to define product strategy, guide execution, and deliver measurable outcomes across enterprise software, mobile, robotics, cloud, AI, and spatial computing.
Professional Experience
- Led a product management organization bringing IBM Power workloads - AIX, IBM i, and Linux - to public cloud infrastructure.
- Delivered industry-first capabilities enabling IBM i workloads in Azure and IBM Cloud.
- Defined licensing, pricing, packaging, and partner motions supporting enterprise modernization adoption.
- Owned roadmap for authentication, identity/profile, application management, and developer experience services.
- Partnered with engineering teams of 16+ contributors, managed direct reports, and aligned leaders around long-term platform investments.
- Designed and shipped Practisim VR on Steam Early Access, owning vision, UX, architecture, release management, and customer feedback.
- Built an Unreal Engine stage-design platform used by thousands of users and XR experiences for HTC Vive and Oculus/Meta.